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» CAD-based recognition of 3D objects in monocular images
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IPCV
2010
13 years 5 months ago
3D Camera-based Generic Gesture Analysis for Video Game Interface
- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...
Gang Hu, Qigang Gao
CVPR
2012
IEEE
11 years 10 months ago
Semantic structure from motion with points, regions, and objects
Structure from motion (SFM) aims at jointly recovering the structure of a scene as a collection of 3D points and estimating the camera poses from a number of input images. In this...
Sid Ying-Ze Bao, Mohit Bagra, Yu-Wei Chao, Silvio ...
AIPR
2006
IEEE
14 years 1 months ago
Recovering Spheres from 3D Point Data
The National Institute of Standards and Technology is involved in developing standard protocols for the performance evaluation of 3D imaging systems, which include laser scanners ...
Christoph Witzgall, Geraldine S. Cheok, Anthony J....
CVPR
2007
IEEE
14 years 9 months ago
Dynamic 3D Scene Analysis from a Moving Vehicle
In this paper, we present a system that integrates fully automatic scene geometry estimation, 2D object detection, 3D localization, trajectory estimation, and tracking for dynamic...
Bastian Leibe, Nico Cornelis, Kurt Cornelis, Luc J...
IJCV
2002
233views more  IJCV 2002»
13 years 7 months ago
Dense 3-D Reconstruction of an Outdoor Scene by Hundreds-Baseline Stereo Using a Hand-Held Video Camera
Three-dimensional (3-D) models of outdoor scenes are widely used for object recognition, navigation, mixed reality, and so on. Because such models are often made manually with hig...
Tomokazu Sato, Masayuki Kanbara, Naokazu Yokoya, H...