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NOSSDAV
2005
Springer
14 years 1 months ago
Supporting P2P gaming when players have heterogeneous resources
We present Ghost, a peer-to-peer game architecture that manages game consistency across a set of players with heterogeneous network resources. Ghost dynamically creates responsive...
Aaron St. John, Brian Neil Levine
CCS
2004
ACM
14 years 1 months ago
Authenticity by tagging and typing
We propose a type and effect system for authentication protocols built upon a tagging scheme that formalizes the intended semantics of ciphertexts. The main result is that the val...
Michele Bugliesi, Riccardo Focardi, Matteo Maffei
TELECARE
2004
132views Healthcare» more  TELECARE 2004»
13 years 9 months ago
Federated management of information for TeleCARE
Distributed information management plays a fundamental role within the base infrastructure supporting the elderly care domain. Specificities of this domain include the autonomy and...
Hamideh Afsarmanesh, Víctor Guevara-Mas&iac...
AICCSA
2006
IEEE
143views Hardware» more  AICCSA 2006»
14 years 1 months ago
An Innovative Self-Configuration Approach for Networked Systems and Applications
The increased complexity, heterogeneity and the dynamism of networked systems and services make current control and management tools to be ineffective in managing and securing suc...
Huoping Chen, Salim Hariri, Fahd Rasul
ICUMT
2009
13 years 5 months ago
Service and Resource Discovery supports over P2P overlays
We describe the main architecture and the design principles of the Service/Resource Discovery System (SRDS), a component of the XtreemOS Operating System. XtreemOS is a Linux exten...
Emanuele Carlini, Massimo Coppola, Patrizio Dazzi,...