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ACMSE
2008
ACM
13 years 9 months ago
Education and design: using human-computer interaction case studies to learn
As computers become increasingly integral to daily life there is a need for computer scientists to focus on the user. This, in part, entails developing applications that have inte...
Gregory Smith, Laurian C. Vega, D. Scott McCrickar...
CHI
2004
ACM
14 years 8 months ago
Objectively evaluating entertainment technology
Emerging technologies offer new ways of using entertainment technology to foster interactions between players and connect people. Evaluating entertainment technology is challengin...
Regan L. Mandryk
TEI
2010
ACM
960views Hardware» more  TEI 2010»
14 years 2 months ago
Anxiety of patients in the waiting room of the emergency department
This study aims at understanding the patient’s experience in the waiting room of the emergency department. The research explores and unveils the context and interactions in the ...
JungKyoon Yoon, Marieke Sonneveld
CHI
2011
ACM
12 years 11 months ago
Placing a value on aesthetics in online casual games
Game designers frequently invest in aesthetic improvements such as music, sound effects, and animations. However, their exact value for attracting and retaining players remains un...
Erik Andersen, Yun-En Liu, Rich Snider, Roy Szeto,...
VL
2008
IEEE
171views Visual Languages» more  VL 2008»
14 years 1 months ago
Usability challenges for enterprise service-oriented architecture APIs
An important part of many programming tasks is the use of libraries and other forms of Application Programming Interfaces (APIs). Programming via web services using a Service-Orie...
Jack Beaton, Sae Young Jeong, Yingyu Xie, Jeffrey ...