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» CIVIC: A Hypervisor Based Virtual Computing Environment
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SIBGRAPI
2003
IEEE
14 years 2 months ago
A Sketch-Based Collaborative Design System
We present a system for collaborative conceptual design that allows users potentially located in geographically distant areas to cooperate by sketching, exploring and modifying the...
Zhe Fan, Ma Chi, Manuel M. Oliveira
ICDE
2009
IEEE
121views Database» more  ICDE 2009»
14 years 3 months ago
Scalability for Virtual Worlds
— Networked virtual environments (net-VEs) are the next wave of digital entertainment, with Massively Multiplayer Online Games (MMOs) a very popular instance. Current MMO archite...
Nitin Gupta 0003, Alan J. Demers, Johannes Gehrke,...
VIIP
2001
13 years 10 months ago
Collision Handling and Shadow Casting in Virtual-Prismaker
Abstract. Our research team is developing a computer construction game called VirtualPrismaker based on the physical game Prismakertm . We have had to deal with all typical and ess...
Víctor López-Jaquero, Antonio Fern&a...
VEE
2009
ACM
171views Virtualization» more  VEE 2009»
14 years 3 months ago
Dynamic memory balancing for virtual machines
Virtualization essentially enables multiple operating systems and applications to run on one physical computer by multiplexing hardware resources. A key motivation for applying vi...
Weiming Zhao, Zhenlin Wang
ICPR
2004
IEEE
14 years 10 months ago
Neural Network Based Modeling and Color Rendering for Mixed Reality
This paper describes a new approach to color image rendering for mixed reality applications. The approach has two steps. The first uses neural network based photometric stereo to ...
Haruki Kawanaka, Kenji Funahashi, Robert J. Woodha...