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RT
2001
Springer
14 years 1 months ago
An Illumination Model for a Skin Layer Bounded by Rough Surfaces
In this paper we present a novel illumination model that takes into account multiple anisotropic scattering in a layer bounded by two rough surfaces. We compute the model by a dis...
Jos Stam
RT
2001
Springer
14 years 1 months ago
Interactive Sampling and Rendering for Complex and Procedural Geometry
We present a new sampling method for procedural and complex geometries, which allows interactive point-based modeling and rendering of such scenes. For a variety of scenes, object-...
Marc Stamminger, George Drettakis
RT
2001
Springer
14 years 1 months ago
Path Differentials and Applications
Abstract. Photo-realistic rendering algorithms such as Monte Carlo ray tracing sample individual paths to compute images. Noise and aliasing artefacts are usually reduced by supers...
Frank Suykens, Yves D. Willems
SAGA
2001
Springer
14 years 1 months ago
Evolutionary Search for Smooth Maps in Motor Control Unit Calibration
We study the combinatorial optimization task of choosing the smoothest map from a given family of maps, which is motivated from motor control unit calibration. The problem is of a ...
Jan Poland, Kosmas Knödler, Alexander Mittere...
SAIG
2001
Springer
14 years 1 months ago
Short Cut Fusion: Proved and Improved
Abstract. Short cut fusion is a particular program transformation technique which uses a single, local transformation — called the foldr-build rule — to remove certain intermed...
Patricia Johann