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ACMACE
2007
ACM
13 years 11 months ago
Methods for evaluating games: how to measure usability and user experience in games?
This workshop addresses current needs in the games developers' community and games industry to evaluate the overall user experience of games. New forms of interaction techniq...
Regina Bernhaupt, Manfred Eckschlager, Manfred Tsc...
SIGIR
2010
ACM
13 years 5 months ago
Multimedia with a speech track: searching spontaneous conversational speech
After two successful years at SIGIR in 2007 and 2008, the third workshop on Searching Spontaneous Conversational Speech (SSCS 2009) was held conjunction with the ACM Multimedia 20...
Martha Larson, Roeland Ordelman, Franciska de Jong...
GREC
2007
Springer
13 years 11 months ago
Is Graphics Recognition an Unidentified Scientific Object?
This paper summarizes the presentation and discussions at the panel session held at the conclusion of the GREC'07 workshop. After making a short review of where the graphics r...
Karl Tombre
CAE
2005
13 years 9 months ago
Defining Computational Aesthetics
This paper attempts to define the discipline of Computational Aesthetics in the context of computer science, partly reflecting the contributions and comprehensive discussions of t...
Florian Hoenig
CVPR
2007
IEEE
14 years 9 months ago
Metropolis-Hasting techniques for finite-element-based registration
In this paper, we focus on the design of Markov Chain Monte Carlo techniques in a statistical registration framework based on finite element basis (FE). Due to the use of FE basis...
Adeline M. M. Samson, Frédéric J. P....