This paper discusses an approach for transforming solitary exercises into social exergames. We frame our discussion by highlighting the relation between the original exercises and...
Taiwoo Park, Chungkuk Yoo, Sungwon Peter Choe, Byu...
We describe a social visualization system that monitors the vocal arousal levels of the participants in a simulated twoparty employment negotiation. In a 3x2 factorial experiment ...
Michael Nowak, Juho Kim, Nam Wook Kim, Clifford Na...
In spite of decades of research on virtual worlds, our understanding of one popular form of virtual world behavior— raiding—remains limited. Raiding is important because it en...
In recent years, the HCI and CSCW communities have begun to examine the role technology plays in personal, rather than professional settings. Part of this work has begun to addres...
Michael Massimi, Jill P. Dimond, Christopher A. Le...
We have friends we consider very close and acquaintances we barely know. The social sciences use the term tie strength to denote this differential closeness with the people in our...