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» CSCW at play: 'there' as a collaborative virtual environment
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ITS
2000
Springer
120views Multimedia» more  ITS 2000»
14 years 3 days ago
TEATRIX: Virtual Environment for Story Creation
This paper describes TEATRIX; a learning environment designed to help children, and their teachers, in the whole process of collaborative story creation. TEATRIX provides an enviro...
Rui Prada, Isabel Machado, Ana Paiva
APSEC
2004
IEEE
14 years 9 days ago
A Dual-Mode Exerciser for a Collaborative Computing Environment
Computer-supported cooperative work (CSCW) supports groups with communication and coordination during the execution of their activities. It allows physically dispersed teams to en...
Chien-Min Wang, Shyh-Fong Hong, Shun-Te Wang, Hsi-...
ACMACE
2009
ACM
14 years 3 months ago
The impact of virtual teamwork on real-world collaboration
With the rapid advance of online gaming and virtual reality technology, virtual teamwork has become increasingly popular. People spend more and more time working with others in 3D...
Lin Qiu, Wendy Weini Tay, Junwei Wu
CSCW
2008
ACM
13 years 10 months ago
A hybrid cultural ecology: world of warcraft in China
We analyze online gaming as a site of collaboration in a digital-physical hybrid. We ground our analysis in findings from an ethnographic study of the online game World of Warcraf...
Silvia Lindtner, Bonnie A. Nardi, Yang Wang 0005, ...
CSCW
1998
ACM
13 years 8 months ago
Community Support for Constructionist Learning
MOOSE Crossing is a text-based virtual reality environment (or “MUD”) designed to be a constructionist learning environment for children ages eight to thirteen. The constructio...
Amy Bruckman