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137
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SI3D
1997
ACM
15 years 7 months ago
Two-Handed Direct Manipulation on the Responsive Workbench
We have built a system that allows users to naturally manipulate virtual 3D models with both hands on the Responsive Workbench, a tabletop VR device. Our design is largely based u...
Lawrence D. Cutler, Bernd Fröhlich, Pat Hanra...
213
Voted
IUI
2006
ACM
15 years 9 months ago
Splitting rules for graceful degradation of user interfaces
This paper addresses the problem of the graceful degradation of user interfaces where an initial interface is transferred to a smaller platform. It presents a technique for pagina...
Murielle Florins, Francisco Montero Simarro, Jean ...
127
Voted
CHI
2000
ACM
15 years 8 months ago
HandSCAPE: a vectorizing tape measure for on-site measuring applications
We introduce HandSCAPE, an orientation-aware digital tape measure, as an input device for digitizing field measurements, and visualizing the volume of the resulting vectors with c...
Jay Lee, Victor Su, Sandia Ren, Hiroshi Ishii
144
Voted
EMSOFT
2001
Springer
15 years 8 months ago
An Implementation of Scoped Memory for Real-Time Java
Abstract. This paper presents our experience implementing the memory management extensions in the Real-Time Specification for Java. These extensions are designed to given real-tim...
William S. Beebee, Martin C. Rinard
149
Voted
ACMACE
2009
ACM
15 years 6 months ago
Enhancing a motion capture interface by introducing context management
Nowadays, video games propose rich scenarios with movementsbased game play, through the manipulation of dedicated devices. The motivation of this study is the elaboration of a com...
Francois Picard, Pascal Estraillier