In this paper, we present a graphics streaming system for remote gaming in a local area network. The framework aims at creating a networked game platform for home and hotel enviro...
Bit-slicing is a non-conventional implementation technique for cryptographic software where an n-bit processor is considered as a collection of n 1-bit execution units operating in...
Non-uniform memory architectures with cache coherence (ccNUMA) are becoming increasingly common, not just for large-scale high performance platforms but also in the context of mul...
This paper presents an architecture for a persistent object store in which multi-level storage is explicitly included. Traditionally, DBMSs have assumed that all accessible data r...
Abstract— We propose a packet sampling strategy called fixedperiod sampling, which selects at most one packet in every fixedlength period. Under the fixed-period sampling, the...