The SMIL 2.0 Language profile support several mechanisms for controlling interactivity in a SMIL 2.0 presentation. Unfortunately, the SMIL standard testset does not verify complex...
Our research on Interactive Drama aims at conciliating interaction and story at the deepest level, the level of action. From a given story representation formalism, a set of eleme...
Tempo estimation is fundamental in automatic music processing and in many multimedia applications. This paper presents an automatic tempo tracking system that processes audio reco...
For many on-line games, user experience is impacted significantly by network latency. As on-line games and on-line game servers proliferate, the ability to discover and connect to...
Chris Chambers, Wu-chi Feng, Wu-chang Feng, Debanj...
Various Internet applications involve multiple parties and usually adopt a one-to-many communication paradigm (multicast). The presence of multiple receivers in a multicast session...