In this paper, we proposed to setup a distributed multimedia system which aggregates the capacity of multiple servers to provide customized multimedia services in a cost-effective...
This paper describes the design of a system that significantly improves the performance of telnet data delivery for 3270 and 5250 emulation so that access to legacy applications v...
Capacitated Caching (CC) Games are motivated by P2P and web caching applications, and involve nodes on a network making strategic choices regarding the content to replicate in the...
We develop approximation algorithms for the problem of placing replicated data in arbitrary networks, where the nodes may both issue requests for data objects and have capacity fo...