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ASPLOS
2011
ACM
13 years 12 days ago
DoublePlay: parallelizing sequential logging and replay
Deterministic replay systems record and reproduce the execution of a hardware or software system. In contrast to replaying execution on uniprocessors, deterministic replay on mult...
Kaushik Veeraraghavan, Dongyoon Lee, Benjamin West...
HIPC
2009
Springer
13 years 6 months ago
Fast checkpointing by Write Aggregation with Dynamic Buffer and Interleaving on multicore architecture
Large scale compute clusters continue to grow to ever-increasing proportions. However, as clusters and applications continue to grow, the Mean Time Between Failures (MTBF) has redu...
Xiangyong Ouyang, Karthik Gopalakrishnan, Tejus Ga...
SP
2010
IEEE
190views Security Privacy» more  SP 2010»
13 years 6 months ago
Noninterference through Secure Multi-execution
A program is defined to be noninterferent if its outputs cannot be influenced by inputs at a higher security level than their own. Various researchers have demonstrated how this pr...
Dominique Devriese, Frank Piessens
ICPP
2005
IEEE
14 years 2 months ago
Push-Pull: Guided Search DAG Scheduling for Heterogeneous Clusters
Consider a heterogeneous cluster system, consisting of processors with varying processing capabilities and network links with varying bandwidths. Given a DAG application to be sch...
Sang Cheol Kim, Sunggu Lee
ASPLOS
2009
ACM
14 years 9 months ago
Capo: a software-hardware interface for practical deterministic multiprocessor replay
While deterministic replay of parallel programs is a powerful technique, current proposals have shortcomings. Specifically, software-based replay systems have high overheads on mu...
Pablo Montesinos, Matthew Hicks, Samuel T. King, J...