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» Calibration-Free Augmented Reality
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3DIM
2003
IEEE
14 years 3 months ago
Stable Real-Time Interaction Between Virtual Humans And Real Scenes
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...
ICAT
2003
IEEE
14 years 3 months ago
Texture Overlay onto Deformable Surface Using Geometric Transformation
We propose a system that overlays textures onto the arbitrary deformable surface of an object in real time using HMD. In this system, we select a book as the object and documents ...
Mototsugu Emori, Hideo Saito
PDP
2003
IEEE
14 years 3 months ago
An XML based framework for self-describing parallel I/O data
File I/O data is interpreted by high performance parallel/distributed applications mostly as a sequence of arbitrary bits. This leads to the situation where data is ’volatile’...
András Belokosztolszki, Erich Schikuta
MM
2003
ACM
125views Multimedia» more  MM 2003»
14 years 3 months ago
Essistants
One of the challenges the service providers currently face is the ability to introduce a variety of services at a minimal cost and impact to their customers. These services often ...
Christos Tryfonas, James Schumacher
VRML
2003
ACM
14 years 3 months ago
Guiding visitors of Web3D worlds through automatically generated tours
Many Web3D sites do not offer sufficient assistance to (especially novice) users in navigating the virtual world, find objects/places of interests, and learn how to interact with ...
Luca Chittaro, Roberto Ranon, Lucio Ieronutti