Sciweavers

909 search results - page 56 / 182
» Calibration-Free Augmented Reality
Sort
View
ACMACE
2008
ACM
13 years 12 months ago
BragFish: exploring physical and social interaction in co-located handheld augmented reality games
In this paper, we present our research on social interaction in colocated handheld augmented reality (AR) games. These games are characterized by shared physical spaces that promo...
Yan Xu, Maribeth Gandy, Sami Deen, Brian Schrank, ...
CG
1999
Springer
13 years 9 months ago
A distributed device diagnostics system utilizing augmented reality and 3D audio
Augmented Reality brings technology developed for virtual environments into the real world. This approach can be used to provide instructions for routine maintenance and error diag...
Reinhold Behringer, Steven Chen, Venkataraman Sund...
VR
2009
IEEE
319views Virtual Reality» more  VR 2009»
14 years 4 months ago
Virtual Heliodon: Spatially Augmented Reality for Architectural Daylighting Design
We present an application of interactive global illumination and spatially augmented reality to architectural daylight modeling that allows designers to explore alternative design...
Yu Sheng, Theodore C. Yapo, Christopher Young, Bar...
VR
2008
IEEE
136views Virtual Reality» more  VR 2008»
14 years 4 months ago
Uncertainty Boundaries for Complex Objects in Augmented Reality
Registration errors between the physical world and computergenerated objects are a central problem in Augmented Reality (AR) systems. Some existing AR systems have demonstrated ho...
Jiajian Chen, Blair MacIntyre
VR
2007
IEEE
135views Virtual Reality» more  VR 2007»
14 years 4 months ago
A Nested Marker for Augmented Reality
A Nested Marker, a novel visual marker for camera calibration in Augmented Reality (AR), enables accurate calibration even when the observer is moving very close to or far away fr...
Keisuke Tateno, Itaru Kitahara, Yuichi Ohta