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SASO
2008
IEEE
14 years 3 months ago
Self-Organizing Sleep-Wake Sensor Systems
We propose a self-organizing sleep-wake sensor system that is scalable, easily implemented, and energy conserving. An application of concepts from cellular automata theory account...
Kyung Joon Kwak, Yuliy M. Baryshnikov, Edward G. C...
ICSE
2009
IEEE-ACM
13 years 6 months ago
Architecture-driven self-adaptation and self-management in robotics systems
We describe an architecture-centric design and implementation approach for building self-adapting and selfmanaging robotics systems. The basis of our approach is the concept of me...
George Edwards, Joshua Garcia, Hossein Tajalli, Da...
EUSAI
2004
Springer
14 years 2 months ago
Towards a Playful User Interface for Home Entertainment Systems
Abstract. In this paper we propose a tangible cube as an input device for playfully changing between different TV-channels. First we consider several design approaches and compare ...
Florian Block, Albrecht Schmidt, Nicolas Villar, H...
ATAL
2007
Springer
14 years 3 months ago
Automatic feature extraction for autonomous general game playing agents
The General Game Playing (GGP) problem is concerned with developing systems capable of playing many different games, even games the system has never encountered before. Successful...
David M. Kaiser
AIIA
2007
Springer
14 years 3 months ago
A 3D Virtual Model of the Knee Driven by EMG Signals
A 3D virtual model of the human lower extremity has been developed for the purpose of examining how the neuromuscular system controls the muscles and generates the desired movement...
Massimo Sartori, Gaetano Chemello, Enrico Pagello