We propose a self-organizing sleep-wake sensor system that is scalable, easily implemented, and energy conserving. An application of concepts from cellular automata theory account...
Kyung Joon Kwak, Yuliy M. Baryshnikov, Edward G. C...
We describe an architecture-centric design and implementation approach for building self-adapting and selfmanaging robotics systems. The basis of our approach is the concept of me...
George Edwards, Joshua Garcia, Hossein Tajalli, Da...
Abstract. In this paper we propose a tangible cube as an input device for playfully changing between different TV-channels. First we consider several design approaches and compare ...
Florian Block, Albrecht Schmidt, Nicolas Villar, H...
The General Game Playing (GGP) problem is concerned with developing systems capable of playing many different games, even games the system has never encountered before. Successful...
A 3D virtual model of the human lower extremity has been developed for the purpose of examining how the neuromuscular system controls the muscles and generates the desired movement...