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» Camera Calibration by Computational Projective Geometry
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SIGGRAPH
2010
ACM
13 years 12 months ago
Image warps for artistic perspective manipulation
Painters and illustrators commonly sketch vanishing points and lines to guide the construction of perspective images. We present a tool that gives users the ability to manipulate ...
Robert Carroll, Aseem Agarwala, Maneesh Agrawala
ICIP
2003
IEEE
14 years 9 months ago
VISIRE: photorealistic 3D reconstruction from video sequences
Traditionally, building 3D reconstructions of large scenarios such as a museum or historical site has been costly, time consuming and required the contribution of expert personnel...
Tomás Rodríguez, Peter F. Sturm, Mar...
SIGGRAPH
2000
ACM
13 years 11 months ago
QSplat: a multiresolution point rendering system for large meshes
Advances in 3D scanning technologies have enabled the practical creation of meshes with hundreds of millions of polygons. Traditional algorithms for display, simplification, and ...
Szymon Rusinkiewicz, Marc Levoy
TABLETOP
2008
IEEE
14 years 1 months ago
Pokey: Interaction through covert structured light
In this paper we describe a method to support interaction with a cellphone based projectorcamera system. We describe a novel approach that uses a technique known in Computer Visio...
Christopher Richard Wren, Yuri A. Ivanov, Paul A. ...
ICPR
2008
IEEE
14 years 8 months ago
Efficient triangulation based on 3D Euclidean optimization
This paper presents a method for triangulation of 3D points given their projections in two images. Recent results show that the triangulation mapping can be represented as a linea...
Klas Nordberg