Three-dimensional (3-D) models of outdoor scenes are widely used for object recognition, navigation, mixed reality, and so on. Because such models are often made manually with hig...
Abstract. This paper presents a novel approach to the problem of determining head pose estimation and face 3D orientation of several people in low resolution sequences from multipl...
Cristian Canton-Ferrer, Josep R. Casas, Montse Par...
Abstract. Motion capture is an important application in different areas such as biomechanics, computer animation, and human-computer interaction. Current motion capture methods typ...
We present a method for reconstructing a trajectory of an object moving in front of non-overlapping fully or partially calibrated cameras. The non-overlapping setup turns that pro...
We present a new motion estimation framework and apply it to omni-directional imagery. Our method estimates motions incrementally using an Implicit Extended Kalman Filter (IEKF). ...