Sciweavers

1349 search results - page 119 / 270
» Camera Control in Computer Graphics
Sort
View
ICPR
2000
IEEE
16 years 5 months ago
A Quick 3D-2D Registration Method for a Wide-Range of Applications
Amethod for quick determination of the position and pose of a 3D free-form object with respect to its 2D projective image(s) is proposed. It is a precondition of the method that a...
Yasuyo Kita, Nobuyuki Kita, Dale L. Wilson, J. Ali...
ICCV
2009
IEEE
16 years 9 months ago
Diagram Techniques for Multiple View Geometry
Multilinear algebra is a powerful theoretical tool for visual geometry, but widespread usage of traditional typographical notation often hides its conceptual elegance and simpli...
Alberto Ruiz, Pedro E. Lopez-de-Teruel
PCM
2009
Springer
145views Multimedia» more  PCM 2009»
15 years 11 months ago
Non-linear Bi-directional Prediction for Depth Coding
A depth image represents a relative distance from a camera to an object in the three-dimensional (3-D) space and it is widely used as 3-D information in computer vision and compute...
Kwan-Jung Oh, Yo-Sung Ho
ICDCSW
2005
IEEE
15 years 10 months ago
Visual Code Widgets for Marker-Based Interaction
We present a set of graphical user interface elements, called widgets, for 2-dimensional visual codes. The proposed widgets are suitable for printing on paper as well as showing o...
Michael Rohs
MM
2004
ACM
107views Multimedia» more  MM 2004»
15 years 10 months ago
15 seconds of fame: an interactive, computer-vision based art installation
“15 seconds of fame1 ” is an interactive art installation which elevates the face of a randomly selected gallery visitor for 15 seconds into a “work of art”. The installat...
Borut Batagelj, Franc Solina, Peter Peer