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» Camera Control in Computer Graphics
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WSCG
2003
142views more  WSCG 2003»
13 years 11 months ago
Melting Objects
This paper describes a technique for producing realistic animations of melting objects. The work presented here introduces a method that accurately models both thermal flow and t...
Mark W. Jones
CGF
2004
108views more  CGF 2004»
13 years 9 months ago
Interference Detection for Subdivision Surfaces
Accurate and robust interference detection and ray-tracing of subdivision surfaces requires safe linear approximations. Approximation of the limit surface by the subdivided contro...
Xiaobin Wu, Jörg Peters
SIGGRAPH
1996
ACM
14 years 2 months ago
Interactive Multiresolution Surface Viewing
Multiresolution analysis has been proposed as a basic tool supporting compression, progressive transmission, and level-of-detail control of complex meshes in a unified and theoret...
Andrew Certain, Jovan Popovic, Tony DeRose, Tom Du...
ICIP
2008
IEEE
14 years 11 months ago
2D/3D freeview video generation for 3DTV system
In this paper, we present a new method of synthesizing novel views from the virtual cameras in multiview camera configurations for 3DTV system. We introduce a semi N-view & N-...
Dong Bo Min, Donghyun Kim, Kwanghoon Sohn
CGF
2008
138views more  CGF 2008»
13 years 10 months ago
Geometry-Aware Framebuffer Level of Detail
This paper introduces a framebuffer level of detail algorithm for controlling the pixel workload in an interactive rendering application. Our basic strategy is to evaluate the sha...
Lei Yang, Pedro V. Sander, Jason Lawrence