Sciweavers

1349 search results - page 247 / 270
» Camera Control in Computer Graphics
Sort
View
ECBS
1996
IEEE
155views Hardware» more  ECBS 1996»
14 years 2 months ago
Model-Integrated Program Synthesis Environment
In this paper, it is shown that, through the use of Model-Integrated Program Synthesis MIPS, parallel real-time implementations of image processing data ows can be synthesized fro...
Janos Sztipanovits, Gabor Karsai, Hubertus Franke
FPLAY
2008
13 years 11 months ago
Using genres to customize usability evaluations of video games
Video games are varied, with vastly different visual layouts and interaction styles; however, most games that share a common genre still have many user interface similarities. The...
David Pinelle, Nelson Wong, Tadeusz Stach
QNS
1996
13 years 11 months ago
Real Inferno
Inferno is an operating system well suited to applications that need to be portable, graphical, and networked. This paper describes the fundamental oating point facilities of the...
Eric Grosse
CGF
2008
157views more  CGF 2008»
13 years 10 months ago
Interactive Volume Rendering with Dynamic Ambient Occlusion and Color Bleeding
We propose a method for rendering volumetric data sets at interactive frame rates while supporting dynamic ambient occlusion as well as an approximation to color bleeding. In cont...
Timo Ropinski, Jennis Meyer-Spradow, Stefan Diepen...
TVCG
1998
127views more  TVCG 1998»
13 years 9 months ago
Dynamic Catmull-Clark Subdivision Surfaces
—Recursive subdivision schemes have been extensively used in computer graphics, computer-aided geometric design, and scientific visualization for modeling smooth surfaces of arbi...
Hong Qin, Chhandomay Mandal, Baba C. Vemuri