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VRCAI
2009
ACM
14 years 4 months ago
Towards Virtual Reality games
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Andrei Sherstyuk, Dale Vincent, Anton Treskunov
IVC
2007
301views more  IVC 2007»
13 years 9 months ago
Kinematic sets for real-time robust articulated object tracking
In this article a new approach is given for real-time visual tracking of a class of articulated non-rigid objects in 3D. The main contribution of this paper consists in symmetrica...
Andrew I. Comport, Éric Marchand, Fran&cced...
CHI
2006
ACM
14 years 10 months ago
Share and share alike: exploring the user interface affordances of file sharing
With the rapid growth of personal computer networks and the Internet, sharing files has become a central activity in computer use. The ways in which users control the what, how, a...
Stephen Voida, W. Keith Edwards, Mark W. Newman, R...
LAWEB
2009
IEEE
14 years 4 months ago
Promoting Creative Design through Toolkits
—Computer science academics and professionals typically consider their contributions in terms of the algorithms, applications, and techniques that they develop. Yet equally impor...
Saul Greenberg
ASPLOS
2008
ACM
13 years 11 months ago
Tapping into the fountain of CPUs: on operating system support for programmable devices
The constant race for faster and more powerful CPUs is drawing to a close. No longer is it feasible to significantly increase the speed of the CPU without paying a crushing penalt...
Yaron Weinsberg, Danny Dolev, Tal Anker, Muli Ben-...