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» Camera Control in Computer Graphics
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PG
2007
IEEE
15 years 10 months ago
Exposure Fusion
We propose a technique for fusing a bracketed exposure sequence into a high quality image, without converting to HDR first. Skipping the physically-based HDR assembly step simpli...
Tom Mertens, Jan Kautz, Frank Van Reeth
SIBGRAPI
2005
IEEE
15 years 9 months ago
Background Subtraction and Shadow Detection in Grayscale Video Sequences
Tracking moving objects in video sequence is an important problem in computer vision, with applications several fields, such as video surveillance and target tracking. Most techn...
Julio Cezar Silveira Jacques Jr., Cláudio R...
RT
2004
Springer
15 years 9 months ago
Image-Based Stereoscopic painterly Rendering
We present a new image-based stereoscopic painterly algorithm that we use to automatically generate stereoscopic paintings. Our work is motivated by contemporary painters who have...
Efstathios Stavrakis, Margrit Gelautz
SIGGRAPH
1994
ACM
15 years 8 months ago
Hierarchical spacetime control
Specifying the motion of an animated linked figure such that it achieves given tasks (e.g., throwing a ball into a basket) and performs the tasks in a realistic fashion (e.g., gra...
Zicheng Liu, Steven J. Gortler, Michael F. Cohen
CGI
1998
IEEE
15 years 8 months ago
Automatic 3D Model Acquisition from Uncalibrated Image Sequences
In this paper the problem of obtaining 3D models from image sequences is addressed. The proposed method deals with uncalibrated monocular image sequences. No prior knowledge about...
Reinhard Koch, Marc Pollefeys, Luc J. Van Gool