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SI3D
1999
ACM
15 years 8 months ago
Using transparent props for interaction with the virtual table
The Virtual Table presents stereoscopic graphics to a user in a workbench-like setting. This paper reports on a user interface and new interaction techniques for the Virtual Table...
Dieter Schmalstieg, L. Miguel Encarnaç&atil...
DIGRA
2005
Springer
15 years 10 months ago
Push. Play: An Examination of the Gameplay Button
At the center of the video game experience is the interface. Before a player grabs the first powerup or meets the first obstacle, the would-be-adventurer must accept the limitatio...
Stephen Griffin
TOG
2002
133views more  TOG 2002»
15 years 4 months ago
Structural modeling of flames for a production environment
In this paper we describe a system for animating flames. Stochastic models of flickering and buoyant diffusion provide realistic local appearance while physics-based wind fields a...
Arnauld Lamorlette, Nick Foster
ICIAP
2009
ACM
16 years 5 months ago
Pathnodes Integration of Standalone Particle Filters for People Tracking on Distributed Surveillance Systems
In this paper, we present a new approach to object tracking based on batteries of particle filter working in multicamera systems with non overlapped fields of view. In each view th...
Roberto Vezzani, Davide Baltieri, Rita Cucchiara
ICVS
2001
Springer
15 years 9 months ago
A Framework for Generic State Estimation in Computer Vision Applications
Abstract. Experimenting and building integrated, operational systems in computational vision poses both theoretical and practical challenges, involving methodologies from control t...
Cristian Sminchisescu, Alexandru Telea