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» Camera Pose and Calibration from 4 or 5 Known 3D Points
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CAIP
2005
Springer
212views Image Analysis» more  CAIP 2005»
14 years 1 months ago
3D Modeling of Humans with Skeletons from Uncalibrated Wide Baseline Views
In order to achieve precise, accurate and reliable tracking of human movement, a 3D human model that is very similar to the subject is essential. In this paper, we present a new sy...
Chee Kwang Quah, André Gagalowicz, Richard ...
AROBOTS
1999
134views more  AROBOTS 1999»
13 years 7 months ago
Fully Vision-based Calibration of a Hand-Eye Robot
Abstract. This article is concerned with calibrating an anthropomorphic two-armed robot equipped with a stereocamera vision system, that is estimating the different geometric relat...
Christophe Garcia
CVPR
2008
IEEE
14 years 9 months ago
On benchmarking camera calibration and multi-view stereo for high resolution imagery
In this paper we want to start the discussion on whether image based 3-D modelling techniques can possibly be used to replace LIDAR systems for outdoor 3D data acquisition. Two ma...
Christoph Strecha, Wolfgang von Hansen, Luc J. Van...
ICCV
2003
IEEE
14 years 9 months ago
Voxel Carving for Specular Surfaces
We present an novel algorithm that reconstructs voxels of a general 3D specular surface from multiple images of a calibrated camera. A calibrated scene (i.e. points whose 3D coord...
Thomas Bonfort, Peter F. Sturm
CVPR
2004
IEEE
14 years 9 months ago
A Minimal Solution to the Generalised 3-Point Pose Problem
It is a well known classical result that given the image projections of three known world points it is possible to solve for the pose of a calibrated perspective camera to up to f...
David Nistér