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ICPR
2006
IEEE
14 years 8 months ago
3D Scene Reconstruction from Reflection Images in a Spherical Mirror
This paper proposes a method for reconstructing a 3D scene structure by using the images reflected in a spherical mirror. In our method, the mirror is moved freely within the fiel...
Masatsugu Kidode, Masayuki Kanbara, Naokazu Yokoya...
JVCA
2000
232views more  JVCA 2000»
13 years 7 months ago
Realistic surface reconstruction of 3D scenes from uncalibrated image sequences
This contribution addresses the problem of obtaining 3D models from image sequences. A 3D surface description of the scene is extracted completely from a set of uncalibrated camer...
Reinhard Koch, Marc Pollefeys, Luc J. Van Gool
CVPR
2008
IEEE
14 years 9 months ago
Dense 3D reconstruction from specularity consistency
In this work, we consider the dense reconstruction of specular objects. We propose the use of a specularity constraint, based on surface normal/depth consistency, to define a matc...
Diego Nehab, Tim Weyrich, Szymon Rusinkiewicz
ICIP
2000
IEEE
14 years 9 months ago
3-D Reconstruction of Real-World Objects Using Extended Voxels
In this paper we present a voxel-based 3-D reconstruction technique that computes a set of non-transparent object surface voxels from a given set of calibrated camera views. We sh...
Eckehard G. Steinbach, Bernd Girod, Peter Eisert, ...
SCIA
2005
Springer
224views Image Analysis» more  SCIA 2005»
14 years 1 months ago
Interactive 3-D Modeling System Using a Hand-Held Video Camera
Recently, a number of methods for 3-D modeling from images have been developed. However, the accuracy of a reconstructed model depends on camera positions and postures with which t...
Kenji Fudono, Tomokazu Sato, Naokazu Yokoya