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ECCV
2006
Springer
14 years 9 months ago
Tracking Dynamic Near-Regular Texture Under Occlusion and Rapid Movements
We present a dynamic near-regular texture (NRT) tracking algorithm nested in a lattice-based Markov-Random-Field (MRF) model of a 3D spatiotemporal space. One basic observation use...
Wen-Chieh Lin, Yanxi Liu
RT
2004
Springer
14 years 26 days ago
A Spectral-particle hybrid method for rendering falling snow
Falling snow has the visual property that it is simultaneously a set of discrete moving particles as well as a dynamic texture. To capture the dynamic texture properties of fallin...
Michael S. Langer, Linqiao Zhang, Allison W. Klein...
SIGGRAPH
2010
ACM
13 years 12 months ago
High resolution passive facial performance capture
We introduce a purely passive facial capture approach that uses only an array of video cameras, but requires no template facial geometry, no special makeup or markers, and no acti...
Derek Bradley, Wolfgang Heidrich, Tiberiu Popa, Al...
ICCV
2007
IEEE
14 years 9 months ago
Optimization and Learning for Registration of Moving Dynamic Textures
We address the problem of registering a sequence of images in a moving dynamic texture video. This involves optimization with respect to camera motion, the average image, and the ...
Junzhou Huang, Xiaolei Huang, Dimitris N. Metaxas
IEEECGIV
2005
IEEE
14 years 1 months ago
Combinations of Range Data and Panoramic Images - New Opportunities in 3D Scene Modeling
The paper informs about rotating line cameras (which capture images of several 100 Megapixel), their use for creating (stereo) panoramas, and how they can be used for texturing cl...
Reinhard Klette, Karsten Scheibe