A method for calibration of the optic center and the focal length of a pin-hole camera is suggested, where the camera parameters are constructed geometrically in the image plane. B...
This paper describes a method to align textured range images of deforming objects. The proposed procedure aligns deformable 3D models by matching both texture and shape features. ...
In this paper we present a scene analysis technique with subpixel filtering based on dense coded light fields. Our technique computes alignment and optically projects analysis ...
We study the scenario of a multiview setting, where several
calibrated views of a textured object with known surface
geometry are available. The objective is to estimate a
diffu...
There has been a rapid technical progress in three-dimensional (3D) computer graphics. But gathering surface and texture data is yet a laborious task. This paper addresses the pro...