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» Camera-based interactions for augmented reality
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TABLETOP
2006
IEEE
14 years 1 months ago
Augmented Coliseum: An Augmented Game Environment with Small Vehicles
We propose a novel display-based game environment using augmented reality technology with small robots. In this environment, the small robots can be augmented by a display image a...
Minoru Kojima, Maki Sugimoto, Akihiro Nakamura, Ma...
VR
2002
IEEE
293views Virtual Reality» more  VR 2002»
13 years 7 months ago
Experiments with Face-To-Face Collaborative AR Interfaces
We describe a design approach, Tangible Augmented Reality, for developing face-to-face collaborative Augmented Reality (AR) interfaces. Tangible Augmented Reality combines Augment...
Mark Billinghurst, Hirokazu Kato, Kiyoshi Kiyokawa...
HCI
2009
13 years 5 months ago
Advanced Interaction Techniques for Augmented Reality Applications
Augmented Reality (AR) research has been conducted for several decades, although until recently most AR applications had simple interaction methods using traditional input devices....
Mark Billinghurst, Hirokazu Kato, Seiko Myojin
VRST
2006
ACM
14 years 1 months ago
Interactive modelling and tracking for mixed and augmented reality
Some tasks vital to many mixed and augmented reality systems are either too time consuming or complex to be carried out whilst the system is active. 3D scene modelling and labelli...
R. Freeman, A. Steed
ACMACE
2008
ACM
13 years 9 months ago
Edutainment with a mixed reality book: a visually augmented illustrative childrens' book
Recently several researchers have developed augmented reality books which involve overlaying virtual content onto the pages of a real book. In this paper, we extend this general c...
Raphael Grasset, Andreas Dünser, Mark Billing...