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ICALT
2009
IEEE
13 years 11 months ago
Collaborative Learning by Means of Video Games: An Entertainment System in the Learning Processes
New Technologies have been incorporated to schools as learning tools some time ago. In this paper we remark some advantages of video games as educational systems and how we can us...
Natalia Padilla Zea, José Luis Gonzá...
JUCS
2007
90views more  JUCS 2007»
13 years 7 months ago
Supporting the Authoring and Operationalization of Educational Modelling Languages
: The modelling of educational processes and their operational support is a key aspect in the construction of more effective e-learning applications. Instructional models are usual...
Iván Martínez-Ortiz, Pablo Moreno-Ge...
CLEF
2006
Springer
13 years 11 months ago
QolA: Fostering Collaboration Within QA
In this paper we suggest a QA pilot task, dubbed QolA, whose joint rationale is allow for collaboration among systems, increase multilinguality and multicollection use, and investi...
Diana Santos, Luís Costa
CHI
1997
ACM
13 years 11 months ago
Rosebud: Technological Toys for Storytelling
Rosebud is a user-interface prototype which elicits storytelling by child users though interaction with a computationally-augmented physical artifact. In particular, Rosebud links...
Jennifer W. Glos, Justine Cassell
CLEIEJ
2010
13 years 5 months ago
Implementation of an Improvement Cycle using the Competisoft Methodological Framework and the Tutelkan Platform
Formalizing and institutionalizing software processes has become a necessity in recent years requiring the management and enhancement of software production and, at the same time,...
Rodolfo Villarroel, Yessica Gómez, Roman Ga...