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TOG
2012
181views Communications» more  TOG 2012»
13 years 6 months ago
Soft body locomotion
We present a physically-based system to simulate and control the locomotion of soft body characters without skeletons. We use the finite element method to simulate the deformatio...
Jie Tan, Greg Turk, C. Karen Liu
EDBT
2012
ACM
266views Database» more  EDBT 2012»
13 years 6 months ago
Stormy: an elastic and highly available streaming service in the cloud
In recent years, new highly scalable storage systems have significantly contributed to the success of Cloud Computing. Systems like Dynamo or Bigtable have underpinned their abil...
Simon Loesing, Martin Hentschel, Tim Kraska, Donal...
EGH
2004
Springer
15 years 9 months ago
Hardware-based simulation and collision detection for large particle systems
Particle systems have long been recognized as an essential building block for detail-rich and lively visual environments. Current implementations can handle up to 10,000 particles...
Andreas Kolb, Lutz Latta, Christof Rezk-Salama
ECCV
2002
Springer
16 years 6 months ago
Dense Motion Analysis in Fluid Imagery
Analyzing fluid motion is essential in number of domains and can rarely be handled using generic computer vision techniques. In this particular application context, we address two ...
Thomas Corpetti, Étienne Mémin, Patr...
ECCV
2000
Springer
16 years 6 months ago
3-D Motion and Structure from 2-D Motion Causally Integrated over Time: Implementation
The causal estimation of three-dimensional motion from a sequence of two-dimensional images can be posed as a nonlinear filtering problem. We describe the implementation of an algo...
Alessandro Chiuso, Paolo Favaro, Hailin Jin, Stefa...