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FPLAY
2008
13 years 11 months ago
Experience in the design and development of a game based on head-tracking input
Tracking technologies, such as eye and head-tracking, provide novel techniques for interacting with video games. For instance, players can shoot with their eyes in a first person ...
Jeffrey Yim, Eric Qiu, T. C. Nicholas Graham
JDCTA
2010
136views more  JDCTA 2010»
13 years 4 months ago
The Design and Development of Testing Information System of Psychodiagnosis for Equestrianism Players
Combining with the characteristics of equestrian sports and the psycho diagnosis technology and using the tools such as Visual Basic, Photoshop, Microsoft Access, Psychodiagnosis ...
Bin Wang, Gaofeng Pan, Xin Li, Chunyan Su
ICPPW
1999
IEEE
14 years 2 months ago
Design and Development of a Cooperative Shopping System with Shared Discussion Space
At current on-line shops, buyers almost independently enjoy shopping without anyone's help. However, there are many cases where they cooperate with people such as personal ad...
Takayuki Umeda, Hiroyuki Tarumi, Yahiko Kambayashi
JSS
2008
68views more  JSS 2008»
13 years 9 months ago
Why and how can human-related measures support software development processes?
In this paper we discuss why and how measures related to human aspects should be incorporated into software development processes. This perspective is based on the vast evidence t...
Orit Hazzan, Irit Hadar

Publication
158views
12 years 9 months ago
How Technological Support Can Enable Advantages of Agile Software Development in a GSE Setting
Because of the distance between the dispersed development locations, Global Software Engineering (GSE) is confronted with challenges regarding communication, coordination and co...
Kevin Dullemond, Ben van Gameren, Rini van Solinge...