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CORR
2010
Springer
151views Education» more  CORR 2010»
13 years 10 months ago
The Challenge of Believability in Video Games: Definitions, Agents Models and Imitation Learning
In this paper, we address the problem of creating believable agents (virtual characters) in video games. We consider only one meaning of believability, "giving the feeling of...
Fabien Tencé, Cédric Buche, Pierre D...
AGENTS
1997
Springer
14 years 2 months ago
Neo: Learning Conceptual Knowledge by Sensorimotor Interaction with an Environment
Recent developments in philosophy, linguistics, developmental psychology and arti cial intelligence make it possible to envision a developmental path for an arti cial agent, groun...
Paul R. Cohen, Marc S. Atkin, Tim Oates, Carole R....
ICIA
2007
14 years 4 days ago
Learning Interaction between Conflicting Human Agents and Their Assistants
We build the generic methodology based on machine learning and reasoning to detect the patterns of interaction between conflicting agents, including humans and their assistants. L...
Boris Galitsky, Boris Kovalerchuk
ATAL
2007
Springer
14 years 4 months ago
F-trade: an agent-mining symbiont for financial services
The interaction and integration of agent technology and data mining presents prominent benefits to solve some of challenging issues in individual areas. For instance, data mining ...
Longbing Cao, Chengqi Zhang
AAAI
2012
12 years 6 days ago
Transfer Learning with Graph Co-Regularization
Transfer learning proves to be effective for leveraging labeled data in the source domain to build an accurate classifier in the target domain. The basic assumption behind transf...
Mingsheng Long, Jianmin Wang 0001, Guiguang Ding, ...