Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Interface designers normally strive for a design that minimises the user's effort. However, when the design's objective is to train users to interact with interfaces tha...
Andy Cockburn, Per Ola Kristensson, Jason Alexande...
Abstract--During a music performance, the musician adds expressiveness to the musical message by changing timing, dynamics, and timbre of the musical events to communicate an expre...
We describe the MusicMiner system for organizing large collections of music with databionic mining techniques. Low level audio features are extracted from the raw audio data on sh...
This paper describes a method that recognizes musical chords from real-world audio signals in compact-disc recordings. The automatic recognition of musical chords is necessary for...