Alan Turing devised his famous test (TT) through a slight modification of the parlor game in which a judge tries to ascertain the gender of two people who are only linguistically a...
Many virtual environments and games must be populated with synthetic characters to create the desired experience. These characters must move with sufficient realism, so as not to...
Michael Gleicher, Hyun Joon Shin, Lucas Kovar, And...
We present a proof of concept system to represent and reason about hockey play. The system takes as input player motion trajectory data tracked from game video and supported by kn...
This paper analyses the phenomenon of a shift of the burden of proof in legal persuasion dialogues. Some sample dialogues are analysed of types of situations where such a shift ma...
This paper investigates the powers and limitations of quantum entanglement in the context of cooperative games of incomplete information. We give several examples of such nonlocal...