Dialogue in commercial games is largely created by teams of writers and designers who hand-author every line of dialogue and hand-specify the dialogue structure using finite state...
Online video games can be seen as medium for the formation and maintenance of social relationships. In this paper, we explore what social relationships mean under the context of o...
Yan Xu, Xiang Cao, Abigail Sellen, Ralf Herbrich, ...
Research on buying behavior indicates that buying guides perform an important role in the overall buying process. However, while many buying guides can be found on the Web, findin...
In this paper, we propose a Core Grid Ontology (CGO) that defines fundamental Grid-specific concepts, and the relationships between them. One of the key goals is to make this Co...
We take a fresh look at the logics of informational dependence and independence of Hintikka and Sandu and V¨a¨an¨anen, and their compositional semantics due to Hodges. We show h...