—In immersive virtual environments (IVEs) users can control their virtual viewpoint by moving their tracked head and by walking through the real world. Usually, movements in the ...
Frank Steinicke, Gerd Bruder, Jason Jerald, Harald...
Second Life (SL) is a virtual world where people interact and socialize through virtual avatars. Avatars behave similarly to their human counterparts in real life and naturally de...
The quality of an information retrieval system heavily depends on its retrieval function, which returns a similarity measurement between the query and each document in the collect...
Given a real, and weighted person-to-person network which changes over time, what can we say about the cliques that it contains? Do the incidents of communication, or weights on t...
Nan Du, Christos Faloutsos, Bai Wang, Leman Akoglu
Virtual agents designed to establish relationships with more than one user must be able to identify and distinguish among those users with high reliability. We descr...
Daniel Schulman, Mayur Sharma, Timothy W. Bickmore