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CSEE
2011
Springer
14 years 9 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
IJSEKE
2011
141views more  IJSEKE 2011»
14 years 9 months ago
Risk Assessment in Multi-disciplinary (Software+) Engineering Projects
Software systems in safety-critical industrial automation systems, such as power plants and steel mills, become increasingly large, complex, and distributed. For assessing risks, l...
Stefan Biffl, Thomas Moser, Dietmar Winkler
SIGSOFT
2001
ACM
16 years 7 months ago
An empirical study on the utility of formal routines to transfer knowledge and experience
Most quality and software process improvement frameworks emphasize written (i.e. formal) documentation to convey recommended work practices. However, there is considerable skeptic...
Reidar Conradi, Tore Dybå
APSEC
2004
IEEE
15 years 10 months ago
Monitored Software Components - A Novel Software Engineering Approach
We propose monitoring of software components, and use of monitored software components, as a general approach for engineering of embedded computer systems. In our approach, a comp...
Daniel Sundmark, Anders Möller, Mikael Nolin
153
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ISESE
2003
IEEE
15 years 11 months ago
An Empirical Study of Web-Based Inspection Meetings
Software inspections are a software engineering “best practice” for defect detection and rework reduction. In this paper, we describe an empirical evaluation with using a tool...
Filippo Lanubile, Teresa Mallardo