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WICSA
2008
13 years 8 months ago
Can Styles Improve Architectural Pattern Reuse?
Software patterns are generic solutions to recurring problems. They are represented as a triplet (problem, context, solution). Several kinds of software patterns were identified, ...
Sorana Cîmpan, Vincent Couturier
CHI
1998
ACM
13 years 11 months ago
The Progress Portfolio: Designing Reflective Tools for a Classroom Context
A great deal of effort has gone into developing open-ended inquiry activities for science education as well as complex computer tools for accessing scientific data to help student...
Ben Loh, Josh Radinsky, Eric Russell, Louis M. Gom...
HCI
2011
12 years 10 months ago
Practical Aspects of Running Experiments with Human Participants
There can often be a gap between theory and its implications for practice in human-behavioral studies. This gap can be particularly significant outside psychology departments. Most...
Frank E. Ritter, Jong W. Kim, Jonathan H. Morgan, ...
TE
2010
104views more  TE 2010»
13 years 2 months ago
Integrating Asynchronous Digital Design Into the Computer Engineering Curriculum
Abstract--As demand increases for circuits with higher performance, higher complexity, and decreased feature size, asynchronous (clockless) paradigms will become more widely used i...
Scott C. Smith, Waleed Al-Assadi, Jia Di
EDOC
2003
IEEE
14 years 19 days ago
How MDA Can Help Designing Component- and Aspect-based Applications
Distributed systems are inherently complex, and therefore difficult to design and develop. Experience shows that new technologies—such as components, aspects, and application f...
Lidia Fuentes, Mónica Pinto, Antonio Vallec...