The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
A novel algorithm is described for coding objects in video compression systems which gives complete control over the bit allocation to the video objects. The method is evaluated b...
Background: Mass spectrometry (MS) coupled with online separation methods is commonly applied for differential and quantitative profiling of biological samples in metabolomic as w...
The investigation of innovative Human–Computer Interfaces (HCI) provides a challenge for future interaction research and development. Brain–Computer Interfaces (BCIs) exploit ...
Roman Krepki, Gabriel Curio, Benjamin Blankertz, K...
Automatic surveillance of a scene in a broad sense comprises one of the core modules of pervasive applications. Typically, multiple cameras are installed in an area to identify ev...
Vassilis Kolias, Ioannis Giannoukos, Christos Anag...