In this paper, we applied online neuroevolution to evolve nonplayer characters for The Open Racing Car Simulator (TORCS). While previous approaches allowed online learning with per...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi
eal world”, represented abstractly using (time-varying) first-order logic predicates and terms. A representative composition result [11] here uses a translation into Petri nets. ...
Recent years are seeing an increasing need for on-line monitoring of deployed distributed teams of cooperating agents, e.g., for visualization, or performance tracking. However, i...
This paper presents a framework for robustly recognizing physical team behaviors by exploiting spatio-temporal patterns. Agent team behaviors in athletic and military domains typi...
Abstract. Recent research has suggested that there is no general similarity measure, which can be applied on arbitrary databases without any parameterization. Hence, the optimal co...