A longitudinal design was employed to collect three waves of survey data over a 14 month period from 2790 online gamers. Respondents were asked questions about their gaming activi...
In high-level constraint modelling languages, constraints can occur in non-Boolean contexts: implicitly, in the form of partial functions, or more explicitly, in the form of const...
Leslie De Koninck, Sebastian Brand, Peter J. Stuck...
Ownership types characterize the topology of objects in the heap, through a characterization of the context to which an object belongs. They have been used to support reasoning, me...
Neglected conditions are an important but difficult-to-find class of software defects. This paper presents a novel approach for revealing neglected conditions that integrates stati...
What reasoning patterns do agents use to choose their actions in games? This paper studies this question in the context of Multi-Agent Influence Diagrams (MAIDs). It defines sev...