We present an unbiased method for generating caustic lighting using importance sampled Path Tracing with Caustic Forecasting. Our technique is part of a straightforward rendering ...
This paper introduces a simple and robust progressive global illumination algorithm based on photon mapping. Progressive photon mapping is a multi-pass algorithm where the first p...
Toshiya Hachisuka, Shinji Ogaki, Henrik Wann Jense...
Standard density estimation approaches suffer from visible bias due to low-pass filtering of the lighting function. Therefore, most photon density estimation methods have been us...
Photon tracing and density estimation are well established techniques in global illumination computation and rendering of high-quality animation sequences. Using traditional densi...
Markus Weber, Marco Milch, Karol Myszkowski, Kiril...
Abstract This paper introduces a caching technique based on a volumetric representation that captures low-frequency indirect illumination. This structure is intended for efficient ...