Many researchers have been arguing that geometry, bump maps, and BRDFs present a hierarchy of detail that should be exploited for efficient rendering purposes. In practice howeve...
Wolfgang Heidrich, Katja Daubert, Jan Kautz, Hans-...
With fast 3D graphics becoming more and more available even on low end platforms, the focus in hardware-accelerated rendering is beginning to shift towards higher quality renderin...
We introduce a new concept for accelerating realistic image synthesis algorithms. At the core of this procedure is a novel physical error metric that correctly predicts the percep...
Mahesh Ramasubramanian, Sumanta N. Pattanaik, Dona...
High contrast scenes are difficult to depict on low contrast displays without loss of important fine details and textures. Skilled artists preserve these details by drawing scen...
Many tasks in computer vision involve assigning a label (such as disparity) to every pixel. These tasks can be formulated as energy minimization problems. In this paper, we conside...