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ICMCS
2005
IEEE
130views Multimedia» more  ICMCS 2005»
14 years 3 months ago
The photodynamic tool: generation of animation from a single texture image
This paper proposes a new animation editing method for creating animations from a single texture image. A standard warping method can not handle a physical motion effect because o...
Hidetomo Sakaino
CVPR
1999
IEEE
1104views Computer Vision» more  CVPR 1999»
15 years 2 days ago
Geodesic Active Contours for Supervised Texture Segmentation
This paper presents a variational method for supervised texture segmentation, which is based on ideas coming from the curve propagation theory. We assume that a preferable texture...
Nikos Paragios, Rachid Deriche
SIGGRAPH
2000
ACM
14 years 2 months ago
Relief texture mapping
We present an extension to texture mapping that supports the representation of 3-D surface details and view motion parallax. The results are correct for viewpoints that are static...
Manuel M. Oliveira, Gary Bishop, David F. McAllist...
SIGGRAPH
1999
ACM
14 years 2 months ago
Deep Compression for Streaming Texture Intensive Animations
This paper presents a streaming technique for synthetic texture intensive 3D animation sequences. There is a short latency time while downloading the animation, until an initial f...
Daniel Cohen-Or, Yair Mann, Shachar Fleishman
IWEC
2004
13 years 11 months ago
Background Music Generation Using Music Texture Synthesis
Abstract. This paper suggests a method to synthesize a long background music sequence from a given short music clip in real-time. The copies of input clip are placed with overlappe...
Min-Joon Yoo, In-Kwon Lee, Jung-Ju Choi