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HIS
2008
13 years 9 months ago
Evaluation of Human Visual Impressions in Gray Scale Textures Using Morphological Manipulation
An evaluation method of human visual impressions in gray scale textures using morphological morphology is proposed. Variations of textures are generated by modifying repetitively ...
Liang Li, Akira Asano, Chie Muraki Asano
WSCG
2004
137views more  WSCG 2004»
13 years 9 months ago
Fractal Image Compression for Efficient Texture Mapping
Texture mapping has traditionally been used to add visual realism to computer graphics images. In the paper we propose an alternative technique for image texture handling. We use ...
Jerzy Stachera, Slawomir S. Nikiel
CGF
2005
111views more  CGF 2005»
13 years 7 months ago
Pinchmaps: textures with customizable discontinuities
We introduce a new texture representation that combines standard sampling, to be bilinearly interpolated in smoothly varying regions, with customizable discontinuities, to model s...
Marco Tarini, Paolo Cignoni
ICIP
2003
IEEE
14 years 9 months ago
Classification of textures seen from different distances and under varying illumination direction
Changes in the angle of illumination incident upon a 3D surface texture can significantly alter its appearance, implying variations in the image texture. These texture variations ...
Xavier Lladó, Joan Martí, Maria Petr...
EMMCVPR
2005
Springer
14 years 1 months ago
Deformable-Model Based Textured Object Segmentation
Abstract. In this paper, we present a deformable-model based solution for segmenting objects with complex texture patterns of all scales. The external image forces in traditional d...
Xiaolei Huang, Zhen Qian, Rui Huang, Dimitris N. M...