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» Challenges: an application model for pervasive computing
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CVPR
2010
IEEE
16 years 4 days ago
Online Multiclass LPBoost
Online boosting is one of the most successful online learning algorithms in computer vision. While many challenging online learning problems are inherently multi-class, online boo...
Amir Saffari, Martin Godec, Thomas Pock, Christian...
CHI
2010
ACM
15 years 11 months ago
Curator: a game with a purpose for collection recommendation
Collection recommender systems suggest groups of items that work well as a whole. The interaction effects between items is an important consideration, but the vast space of possib...
Greg Walsh, Jennifer Golbeck
CCS
2009
ACM
15 years 10 months ago
Physically restricted authentication with trusted hardware
Modern computer systems permit users to access protected information from remote locations. In certain secure environments, it would be desirable to restrict this access to a part...
Michael S. Kirkpatrick, Elisa Bertino
MIG
2009
Springer
15 years 10 months ago
Exploiting Motion Capture to Enhance Avoidance Behaviour in Games
Abstract. Realistic simulation of interacting virtual characters is essential in computer games, training and simulation applications. The problem is very challenging since people ...
Ben J. H. van Basten, Sander E. M. Jansen, Ioannis...
CP
2006
Springer
15 years 7 months ago
Distributed Constraint-Based Local Search
Distributed computing is increasingly important at a time when the doubling of the number of transistors on a processor every 18 months no longer translates in a doubling of speed ...
Laurent Michel, Andrew See, Pascal Van Hentenryck