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» Challenges for Network Computer Games
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119
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ICCS
2003
Springer
15 years 7 months ago
Towards Biomedical Problem Solving in a Game Environment
Biomedical systems involve complex interactions between diverse components. Problem solving in such systems requires insight, i.e. the capability to make non-obvious connections. I...
Yang Cai 0002, Ingo Snel, B. Suman Bharathi, Cleme...
149
Voted
WIOPT
2010
IEEE
15 years 23 days ago
Competitive interference-aware spectrum access in cognitive radio networks
—Cognitive radio networks provide the capability to share the wireless channel with licensed (primary) users in an opportunistic manner. Primary users have a license to operate i...
Jocelyne Elias, Fabio Martignon, Antonio Capone, E...
130
Voted
ACMACE
2006
ACM
15 years 8 months ago
An empirical evaluation of TCP performance in online games
A fundamental design question to ask in the development of a network game is—Which transport protocol should be used—TCP, UDP, or some other protocols? Seeking an objective an...
Kuan-Ta Chen, Chun-Ying Huang, Polly Huang, Chin-L...
EVOW
2010
Springer
15 years 9 months ago
Search-Based Procedural Content Generation
Recently, a small number of papers have appeared in which the authors implement stochastic search algorithms, such as evolutionary computation, to generate game content, such as le...
Julian Togelius, Georgios N. Yannakakis, Kenneth O...
103
Voted
VL
2008
IEEE
15 years 8 months ago
End-user programming to support classroom activities on small devices
We believe it is unreasonable to assume that all students will own a laptop. One potential solution is to depend on the students to bring whatever computing devices (cell phones, ...
Craig Prince