Sciweavers

2648 search results - page 125 / 530
» Challenges for Network Computer Games
Sort
View
RECOMB
2003
Springer
14 years 9 months ago
Optimizing exact genetic linkage computations
Genetic linkage analysis is a challenging application which requires Bayesian networks consisting of thousands of vertices. Consequently, computing the likelihood of data, which i...
Dan Geiger, Maáyan Fishelson
SIGOPSE
2000
ACM
14 years 1 months ago
A system architecture for pervasive computing
Pervasive computing, with its focus on users and their tasks rather than on computing devices and technology, provides an attractive vision for the future of computing. But, while...
Robert Grimm, Thomas E. Anderson, Brian N. Bershad...
CCGRID
2005
IEEE
14 years 3 months ago
A high performance configurable transport protocol for grid computing
− Grid computing infrastructures and applications are increasingly diverse, with networks ranging from very high bandwidth optical networks to wireless networks and applications ...
Xinran (Ryan) Wu, Andrew A. Chien, Matti A. Hiltun...
IFIPTCS
2010
13 years 7 months ago
Deterministic Computations in Time-Varying Graphs: Broadcasting under Unstructured Mobility
Most highly dynamic infrastructure-less networks have in common that the assumption of connectivity does not necessarily hold at a given instant. Still, communication routes can be...
Arnaud Casteigts, Paola Flocchini, Bernard Mans, N...
PERCOM
2011
ACM
13 years 5 days ago
Ubiquitous cloud: Managing service resources for adaptive ubiquitous computing
Abstract—The adaptive ubiquitous services, which dynamically adapt behaviors to requirements and contexts, are one of the major challenges in the ubiquitous computing. To facilit...
Koichi Egami, Shinsuke Matsumoto, Masahide Nakamur...