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» Challenges for Network Computer Games
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ICMCS
2005
IEEE
110views Multimedia» more  ICMCS 2005»
15 years 8 months ago
Automatic mobile sports highlights
We report on our development of a real-time system to deliver sports video highlights of a live game to mobile videophones over existing GPRS networks. To facilitate real-time ana...
Kongwah Wan, Xin Yan, Changsheng Xu
ICDCSW
2006
IEEE
15 years 8 months ago
Multi-radio channel allocation in competitive wireless networks
Channel allocation has been extensively studied in the framework of cellular networks, but the emergence of new system concepts, such as cognitive radio systems, bring this topic ...
Márk Félegyházi, Mario Cagalj...
147
Voted
IC
2010
15 years 13 days ago
Distributed Algorithms for the Placement of Network Services
Network services play an important role in the Internet today. They serve as data caches for websites, servers for multiplayer games and relay nodes for Voice over IP (VoIP) conver...
Todd Sproull, Roger Chamberlain
CHI
2006
ACM
16 years 2 months ago
A continuous and objective evaluation of emotional experience with interactive play environments
Researchers are using emerging technologies to develop novel play environments, while established computer and console game markets continue to grow rapidly. Even so, evaluating t...
Regan L. Mandryk, M. Stella Atkins, Kori M. Inkpen
124
Voted
CSE
2009
IEEE
15 years 9 months ago
Autonomous Management and Control of Sensor Network-Based Applications
—A central challenge facing sensor network research and development is the difficulty in providing effective autonomous management capability. This is due to a large number of p...
Antonio G. Ruzzelli, Conor Muldoon, Anthony Schoof...